The PCs locate two of the Jars containing Skullsneer's essence, and attempt first to find his Brain.
The PCs win past a series of traps and puzzles (using the blood of an innocent to find open the door inside), and locate the jar in an underwater chamber. They take the jar and trigger a trap of sorts -- a trap which swaps Rin's and Mitu's minds.
Oddly enough, the strange voice in Mitu's head that he calls Number 3 remains tied to Mitu's body -- conversing now with a startled, troubled Rin. Mitu suspects the voice comes from the demon bone armor, but even when the armor is removed, Number 3's voice continues speaking with Rin.
They know of only one accessible Shaman who may have enough power to reverse this strange effect of swapped minds. They head to Turwinton and speak to Tara. She drugs the pair and performs a series of rituals intended to tie the proper spirits back into one another.
However, she notes something else... Number 3. Three Minds, and Two Spirits (and one Soul). Number 3 turns out to a sharp spike of hematite imbedded subdermally in the small of Mitu's back. He is temporarily removed, and it is noted that he resonates faintly as some sort of spirit construct. It turns out that Braena, Mitu's Mother, embedded the stone in her baby as it was being born... hoping, it would seem, to guide and protect her son as much as it could.
With the issue of Number 3 still unresolved, Mitu and Rin's minds return once more to their proper homes after a protacted ritual.
----
[Jolt Code: Forthcoming]
Thursday, March 29, 2007
Chapter 15: Session 10
Rin, Sylvarsyr, and some of the Taerani return from the other Septet World. Rin is missing an arm which he seems to have replaced with a bound Air Spirit.
Aided by Sylvarsyr, Arius, and Guvani, the PCs face Skullsneer. Though Marcus falls in battle, the Dark Shaman is defeated. The telling blow comes when Mitu and Lugh time an attack for Lugh's called lightning to strike an iron spike Mitu hurls at the shaman.
However, Rin is nearly consumed by the darkroad energies, and finds himself the rope in a tug of war between the many normal spirits who inhabit this region, and the conduit to the Dark Road. Marcus's spirit sacrifices itself so Rin might escape, and Owls helps Rin to see that Skullsneer is not dead -- only defeated. He cannot be killed unless four objects containing his bodily organs and his blood are found and destroyed within one complete lunar cycle.
----
[Jolt Code: B2,C2,CB1,S3]
Aided by Sylvarsyr, Arius, and Guvani, the PCs face Skullsneer. Though Marcus falls in battle, the Dark Shaman is defeated. The telling blow comes when Mitu and Lugh time an attack for Lugh's called lightning to strike an iron spike Mitu hurls at the shaman.
However, Rin is nearly consumed by the darkroad energies, and finds himself the rope in a tug of war between the many normal spirits who inhabit this region, and the conduit to the Dark Road. Marcus's spirit sacrifices itself so Rin might escape, and Owls helps Rin to see that Skullsneer is not dead -- only defeated. He cannot be killed unless four objects containing his bodily organs and his blood are found and destroyed within one complete lunar cycle.
----
[Jolt Code: B2,C2,CB1,S3]
Labels:
Arius,
darkroad,
Marcus,
Skullsneer,
Sylvarsyr
Monday, March 12, 2007
Sunday, March 04, 2007
Chapter 15: Session 08
Setting about in Larka City, Soreiss's backside is pretty much glued to a chair for nearly three weeks as he pours over the Darkweaver's old journals on Dimensional Mechanics.
During that time, most of the others spend time with the pursuit of language study. Marcus attempts to teach Slip how to read and write in Kinlari, but progress is slow going. However, it is far worse with Mitu's continued efforts toward literacy in Paxish. The Ogren is scattered, drawing pictures with letters and generally frustrating Lugh completely.
After a week of hell, Lugh decides some help is needed. He uses one of his herbal concoctions that help the mind become more pliable, and aids Mitu in focusing his attention. Indeed, with the help of the drug, the Ogren quickly grasp the basics of what has been eluding him for so long. Lugh whips up many more batches, feeding some to Mitu before each study session. The drug continues to help, even allowing Mitu to come up with some much more complex ideas -- such as using the magical portals Soreiss and Tarsis are working on to form a trading company to facilitate the transportation of goods and services between Ghostrock and Ordona, via Larka as a central hub.
Unfortunately, no one seems particularly interested.
After nearly four weeks, Soreiss is done studying. He, Tarsis, and Bodan work together to form the portal gateway between Sandstone Canton and Larka City. Mitu finally pieces together some measure of literacy in Paxish, and with Lugh's help, Marcus teaches Slip how to read Kinlari.
-----
[Jolt Code: 1B, 4C, 1CB]
During that time, most of the others spend time with the pursuit of language study. Marcus attempts to teach Slip how to read and write in Kinlari, but progress is slow going. However, it is far worse with Mitu's continued efforts toward literacy in Paxish. The Ogren is scattered, drawing pictures with letters and generally frustrating Lugh completely.
After a week of hell, Lugh decides some help is needed. He uses one of his herbal concoctions that help the mind become more pliable, and aids Mitu in focusing his attention. Indeed, with the help of the drug, the Ogren quickly grasp the basics of what has been eluding him for so long. Lugh whips up many more batches, feeding some to Mitu before each study session. The drug continues to help, even allowing Mitu to come up with some much more complex ideas -- such as using the magical portals Soreiss and Tarsis are working on to form a trading company to facilitate the transportation of goods and services between Ghostrock and Ordona, via Larka as a central hub.
Unfortunately, no one seems particularly interested.
After nearly four weeks, Soreiss is done studying. He, Tarsis, and Bodan work together to form the portal gateway between Sandstone Canton and Larka City. Mitu finally pieces together some measure of literacy in Paxish, and with Lugh's help, Marcus teaches Slip how to read Kinlari.
-----
[Jolt Code: 1B, 4C, 1CB]
Labels:
Dimensional Mechanics,
drugs,
journals,
literacy
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